Defines an axial (type 2) shading.
Axial shadings define a color blend that varies along a linear axis between two endpoints and extends indefinitely perpendicular to that axis.

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Initializes a new PDFAxialShading object.

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Initializes a new object.
This method supports the internal library infrastructure and should not be used by external client code.

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This method supports the internal library infrastructure and should not be used by external client code.

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This method supports the internal library infrastructure and should not be used by external client code.

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Gets a value indicating whether to filter the shading function to prevent aliasing artifacts.

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Gets the shading color space.

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This method supports the internal library infrastructure and should not be used by external client code.

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Gets the shading domain.
The variable is considered to vary linearly between these two values as the color gradient varies between the starting and ending points of the axis. The variable t becomes the input argument to the shading function.

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Gets the shading end color.

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Gets the shading end point.

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Gets a value indicating whether to extend shading beyond the ending point.

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Gets a value indicating whether to extend shading beyond the starting point.

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Gets the shading function.

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Gets the shading start color.

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Gets the shading start point.

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Sets a value indicating whether to filter the shading function to prevent aliasing artifacts.

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Sets the shading color space.

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Sets the shading domain.
The variable is considered to vary linearly between these two values as the color gradient varies between the starting and ending points of the axis. The variable t becomes the input argument to the shading function.

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Sets the shading end color.
The startColor and endColor can be set only when the shading uses an exponential function ().

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Sets the shading end point.

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Sets a value indicating whether to extend shading beyond the ending point.

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Sets a value indicating whether to extend shading beyond the starting point.

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Sets the shading function.

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Sets the shading start color.
The startColor and endColor can be set only when the shading uses an exponential function ().

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Sets the shading start point.

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